THE HORROR CONCEPT ART JOURNAL OF TOM HICKE
This blog was developed in order to showcase some of my more chilling concept work in progress as well as document early influences. These are visions of haunted dreams on darkest nights... distant memories to be relived over and again in fitful slumber:

It is a springtide in time forgotten; with eyes ajar, I can still feel my childish fingers brush lazily against long dry grass in a field that is littered with stones. A hazy sun slips behind the dark cool clouds. I wear cut-offs and squat barefoot on the graying loam. The goblins are here. I can see their dread features hidden in the twisted crags of broken rocks...drawn in shiver lines.

Quick Sketch_part 01

>> Monday, November 28, 2011

Crow Ogre standing next to a 6 foot man.
Back in school, creative compulsion didn't allow for paint drying time or procedural pauses. I found it both necessary and an easier solution to work on several paintings at once. My personal design process has an interesting correlation.  
I may cover several sketch book pages in an hour, only working as long as it takes to form a complete concept in as few lines as possible. Drawings can be put on hold at any time to quickly pursue a new idea they've inspired. Each day reaps finished work and seeds to sow for the next. [continued next post]
Fae-Men Designs © 2011 Tom Hicke.

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New Creature Skull Sketches

>> Sunday, November 13, 2011

Two more unused rough skulls from the series.  [near actual size.]
For rough sketches, the tone and hatching combo appeals to me.
Video Game Concept Skulls © 2011 Tom Hicke.

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Shiver Lines and all content created by Tom Hicke therein unless otherwise posted is TM & © Tom Hicke

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