THE HORROR CONCEPT ART JOURNAL OF TOM HICKE
This blog was developed in order to showcase some of my more chilling concept work in progress as well as document early influences. These are visions of haunted dreams on darkest nights... distant memories to be relived over and again in fitful slumber:

It is a springtide in time forgotten; with eyes ajar, I can still feel my childish fingers brush lazily against long dry grass in a field that is littered with stones. A hazy sun slips behind the dark cool clouds. I wear cut-offs and squat barefoot on the graying loam. The goblins are here. I can see their dread features hidden in the twisted crags of broken rocks...drawn in shiver lines.

Creature Skull Sketches

>> Sunday, October 9, 2011

A couple of unused rough skulls for a video game concept [near actual size.]
I like to begin with nothing but imagination and design shapes that are interesting. It's faster. Taken to the next level, animal or human skull reference would be used to enhance authenticity. I picked up the idea of consulting references afterwards, while briefly working with some exceptional storyboard artists at a small studio in Chicago.
Video Game Concept Skulls © 2011 Tom Hicke.

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Gothic Terror Buried Beneath 80's Camp_part 01

>> Sunday, September 25, 2011

DVD Covers from 3 releases of The Monster Club [1980]
The Monster Club is probably the last of the British anthology horror film of which I've seen only a few. More familiar are Stephen King's Creepshow films, an homage to the best of Horror and Sci-Fi comics from the 1950's EC tradition.

The Prolific and Stylish John Carradine and The Immortal Vincent Price.














These are the two actors that initially prompted my keen interest interest in The Monster Club on an early 80's USA Network cable station fright feature. Carradine and Price deliver, despite the campy dialogue and silliness in the scenes devised to frame the films trilogy format.

A Conversation with Two All-time Favorite Classic Horror Film Stars.
Monster movies played an important part in forming my already overactive imagination. The Monster Club manages to serve up a two tales with striking visuals and bleak Gothic themes that reinforced my fascination for arcane imagery. [continued next post.]
  
The Monster Club TM 2006 Pathfinder Home Entertainment.

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Gothic Terror Buried Beneath 80's Camp_part 02

>> Sunday, September 11, 2011

A John Bolton Pin up from House Of Hammer Magazine for The Monster Club movie[1980.]
The Monster Club's rock 'n roll nightclub narrative framing device had it's share of memorable moments, such as the New Wave bands performing the campy Monster Club music and a stripper who takes it all off...right down to the skeleton. These segments make the movie fun, but were not the part that really grabbed my imagination.
The Shadmock displays his gentle innocence.
The first story, entitled "The Shadmock" showcased lush period settings, striking costume design, and Gothic atmosphere reminiscent of classic Hammer Films. Based on the short story written by the late British horror writer R. Chetwynd-Hayes, featuring a hybrid-monster with a diabolical whistle. The tale begins with the monstrous mogul hiring a new assistant, Angela, to help catalog his possessions. The tension mounts to an awful ending for the young woman, as she reluctantly agrees to help her crooked boyfriend swindle The Shadmock out of his fortune.

Shadow and foreshadowing in The Shadmock's garden.
The art from the comic book adaption has its own appeal.
 
John Bolton's art on the comics version of the Lost In Town.
The Monster Club's final tale concerns an American film director who stumbles into a  mysterious 17th century village populated by Ghouls. The antique illustrations used as part of the plot were my first exposure to the incredible art of John Bolton, a fact that I didn't realize until several years later. The art was equally frightening and fascinating; it burrowed its way into my brain as these were easily the best ink drawings I'd seen.

I remembered this scene vividly from 25 years ago.
My early influences were gleaned from great novels, classics, The Twilight Zone and a host of other shows in the same vein. If course it all started with the Universal monster flicks replayed on PBS. These were all transformed by my outlandish imagination into something more than vivid. It's hard to experience some of the source material the same way now, but the memories are as potent as ever.  
The Monster Club has been released at least 3 times on DVD; it's still fun to watch my own copy from time to time.

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Faemen -Tree Troll

>> Sunday, August 21, 2011

A Tree-Troll who's rather embarrassed to be so short by normal Tree-Troll standards.

A Tree-Troll drawing for a comic book revamp pitch. He is a rotten twisted Ent-like servant for a treacherous, lunatic sorceress. No definite deadline, so this fits neatly between pending projects. 
I usually see my influences long after a sketch is finished. For me it's a treasure chest of inspiration. There is a hint of Michael Kaluta in this sketch. 

Fae-Men Designs © 2011 Tom Hicke

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Faemen -Thorn Goon

>> Sunday, August 7, 2011

Thorn Goon scaled next to a tall human half-wit who is 5 times more intelligent than himself.
A Thorn Goon is approximately 8 feet tall and similar to a Golem. They are dumb, powerful, short tempered creatures created to serve evil men. If you see one, keep your wits about you ...and run.

Fae-Men Designs © 2011 Tom Hicke.

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More Fae-Men Designs

>> Sunday, July 17, 2011

Different levels of acuity and focus spark life into each goblins gaze.
Here are some quick sketches of more goblin-like characters for the same project. The final sketches will be selected with a contrast. At this point, I merely searching my imagination with the pencil. At least two of the characters are reminiscent of Rick Veitch. It seems funny because haven't looked at his work for a long time and don't use reference for rough concepts. I love seeing buried bits and pieces of all the pros who've inspired me....more to follow.

Fae-Men Designs © 2011 Tom Hicke. 

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Shiver Lines and all content created by Tom Hicke therein unless otherwise posted is TM & © Tom Hicke

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