Creature Skull Sketches
>> Sunday, October 9, 2011
A couple of unused rough skulls for a video game concept [near actual size.] |
I like to begin with nothing but imagination and design shapes that are interesting. It's faster. Taken to the next level, animal or human skull reference would be used to enhance authenticity. I picked up the idea of consulting references afterwards, while briefly working with some exceptional storyboard artists at a small studio in Chicago.
Video Game Concept Skulls © 2011 Tom Hicke.
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